Combat

From the Slaves Wiki

Masters fight with fists and tools; slaves fight with their fists. Other masters can only be attacked in The Deadzone or during a clan war.

Masters

Masters have 100 HP. Press Q to punch or F to swing your equipped tool. One swing every 0.7 seconds, at short reach.

WeaponDamage
Wood Axe12
Pickaxe10
Fists4
  • Each armour piece cuts damage taken by 15%; a full set (with its set bonus) leaves only 40%of a master's damage. Against slaves armour works half as well.
  • You heal 0.4 HP a second in the deadzone and 30% faster outside it; a Bandaid heals 20 HP at once, up to 3 in any 7 seconds.

Rage

Rage builds on its own while you're in the The Deadzone: +1 every 4 seconds, and it doesn't drain there. Striking your own slaves adds +2 per hit. Outside the deadzone it drains 2 a second. Every point adds 9% to your damage, so a full bar of 100 hits for 10x. High rage shows as a red outline.

Slaves

Every punch rolls from 1 up to the slave's Combat stat, so a Combat-5 slave hits for 1-5 (average 3). Toughness comes from Heavy:

Heavy135710
Max HP56688092110
  • A fighting slave picks a random enemy near it and switches every few seconds, so big brawls swirl.
  • At 10% HP a slave may break and run for a few seconds before it turns to fight again.
  • When a master is hit, their loose followers rush in to defend them for 8 s.
  • Combat rises by surviving The Pit and through Breeding.

Rewards

KillCrueltyNotes
A master+5Nothing for the same master again within 1 h. Dying in the deadzone costs them 20.
Someone else's slave+2May drop a Bandaid
Your own slave+1Doesn't count toward Slave kills

Safety rules

  • New masters are shielded for 30 min; everyone gets 15 s after respawning.
  • Logging out within 15 s of a fight leaves your body in the world that long.
  • Offline masters' slaves can't be attacked.