Combat
From the Slaves Wiki
Masters fight with fists and tools; slaves fight with their fists. Other masters can only be attacked in The Deadzone or during a clan war.
Masters
Masters have 100 HP. Press Q to punch or F to swing your equipped tool. One swing every 0.7 seconds, at short reach.
Rage
Rage builds on its own while you're in the The Deadzone: +1 every 4 seconds, and it doesn't drain there. Striking your own slaves adds +2 per hit. Outside the deadzone it drains 2 a second. Every point adds 9% to your damage, so a full bar of 100 hits for 10x. High rage shows as a red outline.
Slaves
Every punch rolls from 1 up to the slave's Combat stat, so a Combat-5 slave hits for 1-5 (average 3). Toughness comes from Heavy:
| Heavy | 1 | 3 | 5 | 7 | 10 |
|---|---|---|---|---|---|
| Max HP | 56 | 68 | 80 | 92 | 110 |
- A fighting slave picks a random enemy near it and switches every few seconds, so big brawls swirl.
- At 10% HP a slave may break and run for a few seconds before it turns to fight again.
- When a master is hit, their loose followers rush in to defend them for 8 s.
- Combat rises by surviving The Pit and through Breeding.
Rewards
| Kill | Cruelty | Notes |
|---|---|---|
| A master | +5 | Nothing for the same master again within 1 h. Dying in the deadzone costs them 20. |
| Someone else's slave | +2 | May drop a Bandaid |
| Your own slave | +1 | Doesn't count toward Slave kills |
Safety rules
- New masters are shielded for 30 min; everyone gets 15 s after respawning.
- Logging out within 15 s of a fight leaves your body in the world that long.
- Offline masters' slaves can't be attacked.