Strength in numbers
Clans
A clan is a federation. Shared storage, group fights, a name that other masters learn to respect or to dodge. The Church is where it all happens.
Found a clan
Raise a Church (build menu, big stone footprint). Stand next to it, press E to open the clan UI. From there you can found a new clan or join an existing one if you've been invited.
Clan name must be 3-24 characters. The cap on members is 10.
Sharing your stuff
Every storage building (Silo, Shed, Woodcutter, Quarry, Blacksmith) has a "share with clan" toggle in its header. Once on, every clanmate can deposit and withdraw, and can assign their slaves to work there.
Doesn't affect Houses or the Church. Your stable's still yours.
War
At the Church, an officer can declare war on another clan. Once declared:
- You can fight opposing clan members anywhere on the map — the deadzone gate is lifted.
- Their slaves are fair game.
- Truce is called from the same Church UI.
Leaving / disbanding
Anyone can leave their clan from the Church. The leader can disband the whole thing the same way — every shared building reverts to its original owner.