Runaways
From the Slaves Wiki
Every 30 minutes a wave of runaways washes up on The Beach by Crack Legs Jimmy's tent and heads into The Deadzone. Beat one down and it is yours, free.
Catching one
- Chase it into the deadzone. Runaways move at 90% of normal slave speed.
- Beat it to 0 HP.
- It joins your stable at full HP and can't be hurt for 2 s, so a stray punch from a rival doesn't kill it on the spot.
- A runaway's HP follows its Heavy stat like any slave, and it doesn't heal while wild: damage from anyone sticks.
- An uncaught runaway disappears after 1 h.
- If your stable is full (40), it gets away.
- Jimmy calls the next wave in chat.
Wave size
| Masters online | Runaways per wave |
|---|---|
| 1-9 | 1 |
| 10-49 | 5 |
| 50-99 | 10 |
| 100-299 | 15 |
| 300-999 | 20 |
| 1000+ | 30 |
A wave only tops the shore up to 60 runaways at once.